Here is everything you want to know regarding the Reverse Stages in Seven Deadly Sins: Grand Cross and detailed strategies for beating the bosses. The list was first created and shared by thefilght.
If you ever find it annoying to keep checking the passives of the enemies in Reverse Stages, you will find these tables helpful, for sure! The author has put all of the Heroes you can use jus in case you lack a certain version of the essential Heroes.
7DS Reverse Stages
Note: Due to the huge amount of information this page has, it’s recommended to view it from PC or Tablet.
- Vanya
- Dalmally
- Post Town Tala
- Vaizel
- Ordan
- Liones
- West District
Vanya
Ungeared CC | Bosses | Passives | Skill Effects | Essential Units | Strategy |
---|---|---|---|---|---|
36000 | ![]() | - Decrease damage taken from Attack Skills by 20%. - Increases DEF by 5% at the end of the turn (Limit 10 times). - Randomly removes 1 skill(s) when attacking. - Number of Skill Uses increased by 1. - Allies are healed for 10% of max HP at the start of the next turn when taking damage. - Increases Crit Chance/Crit Damage as remaining HP decreases. (1% HP loss = 0.3% increase in stats) | - Charge - Disable Buff & Debuff Skills - Cancel stances | ![]() ![]() | Allioni is key in the fight and needs to get his Ultimate move asap. This will be used to kill Elizabeth. After Elizabeth is killed by Allioni's Ultimate move, rely on Taunt and deal damage to Meliodas. If you find difficulty in this stage, prioritize in building up Allioni first. |
36000 | ![]() | - Increases ATK by 5% at the end of the turn (Limit 10 times). - Cannot be selected as a target if there is an ally hero on the battlefield. - Decreases damage taken from Attack Skills by 20%. - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Increases Crit Chance/Crit Damage as remaining HP decreases. (1% HP loss = 0.3% increase in stats) | - Weak Point - Counter Stance - Sever | ![]() ![]() | Allioni is key in the fight and needs to get his Ultimate move asap. This will be used to kill Elizabeth. After Elizabeth is killed by Allioni's Ultimate move, rely on Taunt and deal damage to Meliodas. If you find difficulty in this stage, prioritize in building up Allioni first. |
42000 | ![]() | - Steals 1 orb from the target's Ultimate Move Gauge when attacking. - Increases ATK-related stats by 9% at the start of the next turn if the hero takes damage (Limit 5 times). - Increases Crit Chance by 50% when the hero's Ultimate Move Gauge is completely filled. - Number of Skill Uses increased by 1. - All allies increase Pierce Rate by 8% at the start of the next turn when taking damage (Limit 5 times). - Increases Pierce Rate by 20%. | - Decrease DEF-related stats - Pierce | ![]() ![]() ![]() | Prioritize taking down Diane first. You can just use your strongest Gilthunder & Griamore here. Red Gilthunder is preferable due to his Taunt while protecting Green Griamore who should be setting up for his Ultimate move. If Griamore's ultimate move is activated, you will get good protection and you can slowly defeat them from this point. |
42000 | ![]() | - Increases HP-related stats by 5% at the start of the next turn if the hero takes damage. - Increases ATK by 30% when the hero's Ultimate Move Gauge is completely filled. - Steals 1 orb from the target's Ultimate Move Gauge when attacking. - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Increases Pierce Rate by 20%. | - Weak Point - Counter Stance - Sever | ![]() ![]() ![]() | Prioritize taking down Diane first. You can just use your strongest Gilthunder & Griamore here. Red Gilthunder is preferable due to his Taunt while protecting Green Griamore who should be setting up for his Ultimate move. If Griamore's ultimate move is activated, you will get good protection and you can slowly defeat them from this point. |
67000 | ![]() | - Increases all allies' DEF by 10%. - Increases damage dealt by 10% for each consecutive skill use in 1 turn. (Resets at the end of every turn) - Increases ATK by 30% when debuffed. - All allies increase Pierce Rate by 8% at the start of the next turn when taking damage (Limit 5 times). - Removes 1 Debuff on the hero at the start of every turn. | - Decrease DEF-related stats - Pierce | ![]() | Red Gilthunder is once again recommended here for his Taunt. Observe the enemies' cards before applying Taunt from either Gilthunder or Allioni. If Elizabeth is about to attack, use Gilthunder's Taunt. If Meliodas has more cards, use Allioni's Taunt. The goal is, again, to ult as fast as you can. Doable with Green Gilthunder as well, which should be a more commonly built unit. |
67000 | ![]() | Prioritize taking down Diane first. You can just use your strongest Gilthunder & Griamore here. Red Gilthunder is preferable due to his Taunt while protecting Green Griamore who should be setting up for his Ultimate move. If Griamore's ultimate move is activated, you will get good protection and you can slowly defeat them from this point. | - Charge - Disable Buff & Debuff Skills - Cancel stances | ![]() ![]() | Red Gilthunder is once again recommended here for his Taunt. Observe the enemies' cards before applying Taunt from either Gilthunder or Allioni. If Elizabeth is about to attack, use Gilthunder's Taunt. If Meliodas has more cards, use Allioni's Taunt. The goal is, again, to ult as fast as you can. Doable with Green Gilthunder as well, which should be a more commonly built unit. |
67000 | ![]() | - Increases ATK by 30% when debuffed. - Increases Regeneration Rate by 20%. - Increases Crit Damage by 3% per hero skill use (No Limit). - Number of Skill Uses increased by 1. - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Removes 1 Debuff on the hero at the start of every turn. | - Weak Point - Counter Stance - Sever | ![]() ![]() ![]() | Red Gilthunder is once again recommended here for his Taunt. Observe the enemies' cards before applying Taunt from either Gilthunder or Allioni. If Elizabeth is about to attack, use Gilthunder's Taunt. If Meliodas has more cards, use Allioni's Taunt. The goal is, again, to ult as fast as you can. Doable with Green Gilthunder as well, which should be a more commonly built unit. |
Dalmally
Ungeared CC | Bosses | Passives | Skill Effects | Essential Units | Strategy |
---|---|---|---|---|---|
40000 | ![]() | - Increases ATK by 30% when debuffed. - Increases ATK-related stats by 9% at the start of the next turn if the hero takes damage (Limit 5 times). - Decreases damage taken from Humans by 20%. - Number of Skill Uses increasd by 2. - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Immune to Bleed / Poison / Shock / Corrosion. | - Weak Point - Counter Stance - Sever | ![]() ![]() | Aim to rush Ruin's Ultimate move to shut down Meliodas for 1 turn. Prioritize development of Ruin in this fight. |
62000 | ![]() | - Decreases damage taken from Disadvantageous Attributes by 20%. - Immune to Skill Disable effects.. - Increases Crit Chance by 3% per hero skill use (No Limit). - Number of Skill Uses increased by 1. - Increases of allies' HP-related stats by 10% in all battles except PVP and Death Match. - Increases damage dealt to Advantageous Attributes by 20%. | - Decrease DEF-related stats - Pierce - Cancel stances | ![]() | Try to use Freesia's debuff (Increases DMG taken by all enemies) before attacking to maximize damage potential, especially before an Ultimate move. Make use of Jude's Rank 2 card and Ultimate move for Attack Disables. |
62000 | ![]() | - Decreases damage taken from Attack Skills by 20%. - Fills the Ultimate Move Gauge by 1 orb at the start of the next turn if the hero takes damage. - Decreases damage taken from Disadvantageous Attributes by 20%. - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Increases damage dealt to Advantageous Attributes by 20%. | - Weak Point - Counter Stance - Sever | ![]() | Try to use Freesia's debuff (Increases DMG taken by all enemies) before attacking to maximize damage potential, especially before an Ultimate move. Make use of Jude's Rank 2 card and Ultimate move for Attack Disables. |
62000 | ![]() | - Decreases damage taken from Debuff Attack Skills by 50%. - Increases ATK by 30% when debuffed. - Decreases damage taken from Disadvantageous Attributes by 20%. - All allies increase Pierce Rate by 8% at the start of the next turn when taking damage (Limit 5 times). - Increases damage dealt to Advantageous Attributes by 20%. | - Decrease DEF-related stats - Pierce | ![]() | Try to use Freesia's debuff (Increases DMG taken by all enemies) before attacking to maximize damage potential, especially before an Ultimate move. Make use of Jude's Rank 2 card and Ultimate move for Attack Disables. |
95000 | ![]() | - Increases Crit Resistance by 20%. - Increases Crit Defense by 20%. - Increases Lifesteal by 25% when the hero's HP is below 50%. - Number of Skill Uses increased by 1. - Increases Lifesteal by 30% when using a skill when the hero's HP is below 50%. - Increases damage dealt to Humans by 20%. | - Depletes Ultimate Move Gauge - Stance + Debuff Immunity + Heals - Charge | ![]() ![]() ![]() | Use Green Jericho to aim down on Meliodas. Make use of Jude's Attack Disable capabilities but do not use this on Meliodas as he heals. Recommended to use CC food if necessary. |
95000 | ![]() | - Removes 1 Debuff on the hero at the start of every turn. - Heals 50% of diminished HP every time a Debuff is removed from the hero. - Increases Crit Resistance by 20%. - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Increases damage dealt to Humans by 20%. | - Weak Point - Counter Stance - Sever | ![]() ![]() ![]() | Use Green Jericho to aim down on Meliodas. Make use of Jude's Attack Disable capabilities but do not use this on Meliodas as he heals. Recommended to use CC food if necessary. |
95000 | ![]() | - Increases Crit Defense by 20%. - Heals 20% of diminished HP at the start of the turn. - Increases Crit Resistance by 20%. - All allies increase Pierce Rate by 8% at the start of the next turn when taking damage (Limit 5 times). - Increases damage dealt to Humans by 20%. | - Decrease DEF-related stats - Pierce | Use Green Jericho to aim down on Meliodas. Make use of Jude's Attack Disable capabilities but do not use this on Meliodas as he heals. Recommended to use CC food if necessary. |
Post Town Tala
Ungeared CC | Bosses | Passives | Skill Effects | Essential Units | Strategy |
---|---|---|---|---|---|
22000 | ![]() | - Increases HP-related stats by 5% at the start of the next turn if the hero takes damage. - Immune to Stun / Attack Disables. - The hero is revived with 35% of max HP when dying. (Once per battle) - Number of Skill Uses increased by 2. - Decreases all enemies' HP-related stats by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, resets upon taking damage) | - Lifesteal - Extort | ![]() | Focus on reducing Ban's Ultimate move gauge and combining cards to get Elaine's Ultimate move. This is not too difficult. |
43000 | ![]() | - Cannot be selected as a target if there is an ally hero on the battlefield. - Decreases damage taken from Ultimate Moves by 30%. - Increases the hero's Max HP by 8% for every debuff applied on all enemies. - Number of Skill Uses increased by 1. - All allies increase Pierce Rate by 8% at the start of the next turn when taking damage (Limit 5 times). - Decreases damage taken from Debuff Attack Skills by 50%. | ![]() - Pierce | ![]() ![]() | Due to Meliodas' skill removal, it is better to use skills without aiming for excessive rank up. When Meliodas assumes his counter stance, if possible adopt a strategy which avoids attacking. Rush Blue Guila's 6/6 Ultimate move to deal tons of damage and heal up where possible as they like to target Marmas. |
43000 | ![]() | - Steals 1 orb from the target's Ultimate Move Gauge when attacking. - Increases the hero's ATK by 8% for every Debuff applied on all enemies. - Randomly removes 1 skill(s) when attacking. - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Increases ATK by 30% when debuffed. | - Weak Point - Counter Stance - Sever | ![]() | Due to Meliodas' skill removal, it is better to use skills without aiming for excessive rank up. When Meliodas assumes his counter stance, if possible adopt a strategy which avoids attacking. Rush Blue Guila's 6/6 Ultimate move to deal tons of damage and heal up where possible as they like to target Marmas. |
50000 | ![]() | - Increases ATK by 30% when the hero's Ultimate Move Gauge is completely filled. - Increases Pierce Rate by 20%. - Increases ATK by a value equal to 35% of DEF at the start of the battle. - Number of Skill Uses increased by 1. - Increases Crit Chance by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely filled. - Removes 1 Debuff on the hero at the start of every turn. | - Spike - Ruin - Shatter | ![]() ![]() | No main strategy mentioned here except a warning to refrain from resorting to Freeze tactics as Ban is immune to Freeze and King cancels debuffs. You may rely on Freeze to increase damage output on King however. |
50000 | ![]() | - Increases Pierce Rate by 20%. - Increases ATK by value equal to 35% of Defense at the start of the battle. - Increases Crit Defense by 20%. - Decreases all enemies' ATK-related stats by 15% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, resets upon taking damage) - Immune to Freeze. | - Charge - Extorts - Depletes Ultimate Move Gauge | ![]() | No main strategy mentioned here except a warning to refrain from resorting to Freeze tactics as Ban is immune to Freeze and King cancels debuffs. You may rely on Freeze to increase damage output on King however. |
95000 | ![]() | - Removes 1 Debuff on the hero at the start of every turn. - Heals 50% of diminished HP every time a Debuff is removed from the hero. - Increases Crit Resistance by 20%. - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Increases damage dealt to Humans by 20%. | - Weak Point - Counter Stance - Sever | ![]() ![]() ![]() | Use Green Jericho to aim down on Meliodas. Make use of Jude's Attack Disable capabilities but do not use this on Meliodas as he heals. Recommended to use CC food if necessary. |
95000 | ![]() | - Increases Crit Defense by 20%. - Heals 20% of diminished HP at the start of the turn. - Increases Crit Resistance by 20%. - All allies increase Pierce Rate by 8% at the start of the next turn when taking damage (Limit 5 times). - Increases damage dealt to Humans by 20%. | - Decrease DEF-related stats - Pierce | Use Green Jericho to aim down on Meliodas. Make use of Jude's Attack Disable capabilities but do not use this on Meliodas as he heals. Recommended to use CC food if necessary. |
Vaizel
Ungeared CC | Bosses | Passives | Skill Effects | Essential Units | Strategy |
---|---|---|---|---|---|
80000 | ![]() | - Increases Resistance by 20%. - Increases Lifesteal by 25% when the hero's HP is below 50%. - Increases ATK by 5% at the end of the turn. (Limit 10 times) - Number of Skill Uses increased by 1. - Decreases all enemies' ATK-related stats by 15% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, resets upon taking damage) - Decreases danage taken from counter by 50%. | - Charge - Extorts - Depletes Ultimate Move Gauge | ![]() ![]() ![]() ![]() | Target Ban first as his Unique increases his ATK at the end of each turn. Cain is the only unit I used with Type Advantage and he really kicked well. Ideally, Howzer should be Lvl 80 and the other characters can be at Lvl 60. |
80000 | ![]() | - Fills the Ultimate Move Gauge by 1 orb at the start of the next turn if the hero takes damage. - Increases DEF by 5% at the end of the turn. (Limit 10 times) - Increases Resistance by 20%. - Increases Crit Chance by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely filled. - Decreases damage taken from counters by 50%. | - Spike - Ruin - Shatter | ![]() ![]() ![]() ![]() | Target Ban first as his Unique increases his ATK at the end of each turn. Cain is the only unit I used with Type Advantage and he really kicked well. Ideally, Howzer should be Lvl 80 and the other characters can be at Lvl 60. |
42000 | ![]() | - Heals 50% of diminished HP every time a Debuff is removed from the hero. - Increases damage dealt by 10% for each consecutive skill use in 1 turn. (Resets at the end of every turn) - Increases Crit Damage by 3% per hero skill use. (No Limit) - Number of Skill Uses increased by 2. - Heals 15% of max HP at the start of the next turn if the hero takes damage. - Removes 1 Debuff on the hero at the start of every turn. | - Decrease DEF-related stats - Pierce | ![]() ![]() ![]() | Rush Ult gauges of Green Jericho and Guila asap and nuke King because he heals A LOT. |
45000 | ![]() | - Increases Resistance by 20%. - Increases Crit Chance/Crit Damage as remaining HP decreases. (1% HP loss = 0.3% increase in stats) - Decreases damage taken from Disadvantageous Attributes by 20%. - Number of Skill Uses increased by 2. - Increases allies' DEF-related stats by 10% for every Debuff on the hero. - Increases ATK by a value equal to 35% of DEF at the start of the battle. | - Cancel Stances | ![]() ![]() ![]() ![]() | Marmas unfortunately needs to be very well built to tank Diane's powerful attacks. Use Marmas' defense reduction and attack with Howzer for maximum damage output. But use debuffs cautiously when you have an attack ready due to Diane's Unique. You may want to eat HP food for this fight. |
70000 | ![]() | - Increases Pierce Rate by 20%. - Heal 20% of diminished HP at the start of the turn. - Decreases damage taken from Disadvantageous Attributes by 20%. - Number of Skill Uses increased by 2. - Decreases all enemies' ATK-related stats by 15% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, resets upon taking damage) - The hero revived with 35% of max HP when dying. (Once per battle) | - Charge - Extorts - Depletes Ultimate Move Gauge | ![]() ![]() ![]() ![]() | When Ban revives, all debuffs will be cleansed off him. So time the use of debuff skills well. A proposal would be to use Red Units for this fight. But you can also rush Green Jericho's Ultimate and nuke him easily. |
95000 | ![]() | - Increases the hero's Max HP by 8% for every debuff applied on all enemies. - Decreases damage taken from Debuff Attack Skills by 50%. - Increases ATK by 50% when alone on the battlefield. - Number of Skill Uses increased by 1. - Increases Crit Chance by 20% per dead ally. - Immune to Petrify. | - Ignite - Corrosion - Weak Point | ![]() ![]() | Kill Diane first because she prevents Ultimate Move Gauge charging. After killing Diane, kill Meliodas because he gets buffed when his allies die and when he is the last man standing. Adopt Petrification strategies on Ban and Lizhawk. |
95000 | ![]() | - Increases ATK by 30% when debuffed. - Increases ATK by 5% at the end of the turn. (Limit 10 times) - Enemies become unable to fill their Ultimate Move Gauge. - Increases allies' DEF-related stats by 10% for every Debuff on the hero. - Immune to Petrify. | - Cancel Stances | ![]() ![]() ![]() | Kill Diane first because she prevents Ultimate Move Gauge charging. After killing Diane, kill Meliodas because he gets buffed when his allies die and when he is the last man standing. Adopt Petrification strategies on Ban and Lizhawk. |
95000 | ![]() | - Increases Crit Chance by 50% when the hero's Ultimate Move Gauge is completely filled. - Increases DEF by 5% at the end of the turn. (Limit 10 times) - Increases the hero's Attack by 8% for every Debuff applied on all enemies. - Decreases all enemies' HP-related stats by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, resets upon taking damage) - Immune to effects which decrease stats. | - Lifesteal - Extort | ![]() ![]() | Kill Diane first because she prevents Ultimate Move Gauge charging. After killing Diane, kill Meliodas because he gets buffed when his allies die and when he is the last man standing. Adopt Petrification strategies on Ban and Lizhawk. |
95000 | ![]() | - Increases ATK by 50% when the hero's Ultimate Move Gauge is completely filled. - Heals 50% of max HP at the start of the next turn if the hero does not take damage. - Increases the hero's DEF by 8% for every debuff applied on all enemies. - Allies are healed for 10% of max HP at the start of the next turn when taking damage. - Immune to Bleed / Poison / Shock / Corrosion. | - Charge - Disable Buff & Debuff Skills - Cancel stances | ![]() | Kill Diane first because she prevents Ultimate Move Gauge charging. After killing Diane, kill Meliodas because he gets buffed when his allies die and when he is the last man standing. Adopt Petrification strategies on Ban and Lizhawk. |
Ordan
Ungeared CC | Bosses | Passives | Skill Effects | Essential Units | Strategy |
---|---|---|---|---|---|
85000 | ![]() | - Recovers 30% of lost HP when surviving an Ultimate Move. - Decreases damage taken from Ultimate Moves by 30%. - Increases Crit Chance by 3% per hero skill use. (No Limit) - Number of Skill Uses increased by 1. - Increases Crit Chance by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely filled. - Cannot be selected as a target if there is an ally hero on the battlefield. | - Spike - Ruin - Shatter | ![]() ![]() | Red Slater is very preferable for this stage. Charge his Ult Gauge and hit hard. He does good damage on Ban and Meliodas seems to have pretty weak defense here too. Focus on 1 enemy at a time to have a numerical advantage. You can use Jude's Rupture on Ban after he Extorts and also use Jude's Weak Point after Weiheidt/Slater lands their seals. Slater (Disable-All-But-Attack) and Weiheidt (Attack Disable), given the right RNG, can complete seal the enemy from moving. |
85000 | ![]() | - Decreases damage taken from Ultimate Moves by 30%. - Increases Crit Damage by 3% per hero skill use. (No Limit) - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Recovers 30% of lost HP when surviving an Ultimate Move. | - Weak Point - Counter Stance - Sever | ![]() ![]() | Red Slater is very preferable for this stage. Charge his Ult Gauge and hit hard. He does good damage on Ban and Meliodas seems to have pretty weak defense here too. Focus on 1 enemy at a time to have a numerical advantage. You can use Jude's Rupture on Ban after he Extorts and also use Jude's Weak Point after Weiheidt/Slater lands their seals. Slater (Disable-All-But-Attack) and Weiheidt (Attack Disable), given the right RNG, can complete seal the enemy from moving. |
85000 | ![]() | - Decreases damage taken from Ultimate Moves by 30%. - Increases damage dealt by 10% for each consecutive skill use in 1 turn. (Resets at the end of every turn) - Decreases all enemies' HP-related stats by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, resets upon taking damage) - Recovers 30% of lost HP when surviving an Ultimate Move. | - Lifesteal - Extort | ![]() | Red Slater is very preferable for this stage. Charge his Ult Gauge and hit hard. He does good damage on Ban and Meliodas seems to have pretty weak defense here too. Focus on 1 enemy at a time to have a numerical advantage. You can use Jude's Rupture on Ban after he Extorts and also use Jude's Weak Point after Weiheidt/Slater lands their seals. Slater (Disable-All-But-Attack) and Weiheidt (Attack Disable), given the right RNG, can complete seal the enemy from moving. |
90000 | ![]() | - Decreases all enemies' HP by 10%. - Randomly removes 1 skill when attacking. - Heals 20% of diminished HP at the start of the turn. - Number of Skill Uses increased by 1. - Decrease all enemies' DEF-related stat by 15% in PVP. - Decreases damage taken from Disadvantageous Attributes by 20%. | - Decrease skill ranks - Attack Disable - Deplete Ult Gauge if skill rank decreases | ![]() | Prioritize killing Ban as his ATK increases at the end of every turn. King is the 2nd enemy to target due to his Unique. Similar to Ban, he also decreases DEF of allies so get rid of him asap. Take note though, he heals. Simon is the only hero with type advantage here so make sure to build him up, especially making his Ultimate move 6/6. Rush to get his Ultimate move asap and perform AOE nuke. |
90000 | ![]() | - Heals 50% of max HP at the start of the next turn if the hero does not take damage. - Increase DEF by 5% at the end of the turn. (Limit 10 times) - Decrease all enemies' ATK by 10%. - Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) - Increases damage dealt to Advantageous Attributes by 20%. | - Weak Point - Counter Stance - Sever | ![]() | Prioritize killing Ban as his ATK increases at the end of every turn. King is the 2nd enemy to target due to his Unique. Similar to Ban, he also decreases DEF of allies so get rid of him asap. Take note though, he heals. Simon is the only hero with type advantage here so make sure to build him up, especially making his Ultimate move 6/6. Rush to get his Ultimate move asap and perform AOE nuke. |
90000 | ![]() | - Steals 1 orb from the target's Ultimate Move Gauge when attacking. - Increase ATK by 5% at the end of the turn. (Limit 10 times) - Decrease all enemies' DEF by 10%. - Decreases all enemies' HP-related stats by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, resets upon taking damage) - Decreases damage taken from Disadvantageous Attributes by 20%. | - Lifesteal - Extort | ![]() | Prioritize killing Ban as his ATK increases at the end of every turn. King is the 2nd enemy to target due to his Unique. Similar to Ban, he also decreases DEF of allies so get rid of him asap. Take note though, he heals. Simon is the only hero with type advantage here so make sure to build him up, especially making his Ultimate move 6/6. Rush to get his Ultimate move asap and perform AOE nuke. |
90000 | ![]() | - Fills the Ulimate Move Gauge by 1 orb at the start of the next turn if the hero takes damage. - Increases Attack by 50% when alone on the battlefield. - Decrease all enemies' DEF by 10%. - Heals 15% of max HP at the start of the next turn if the hero takes damage. - Increases damage dealt to Advantageous Attributes by 20%. | - Petrify - Heal + Cleanse - Shatter | ![]() | Prioritize killing Ban as his ATK increases at the end of every turn. King is the 2nd enemy to target due to his Unique. Similar to Ban, he also decreases DEF of allies so get rid of him asap. Take note though, he heals. Simon is the only hero with type advantage here so make sure to build him up, especially making his Ultimate move 6/6. Rush to get his Ultimate move asap and perform AOE nuke. |
Liones
Ungeared CC | Bosses | Passives | Skill Effects | Essential Units | Strategy |
---|---|---|---|---|---|
62000 | ![]() | - Increases Crit Chance/Crit Damage as remaining HP decreases. (1% HP loss = 0.3% increase in stats) - Increases damage dealt by 10% for each consecutive skill use in 1 turn. (Resets at the end of every turn) - Increases ATK by 30% when the hero's Ultimate Gauge is completely filled. - Number of Skill Uses increased by 2. - Increases allies' DEF-related stats by 10% for every Debuff on the hero. - Immune to Bleed / Poison / Shock / Corrosion. | - Cancel Stances | ![]() ![]() ![]() ![]() | This Diane hits really hard so it is recommend to use Red Dreyfus to increase DEF-related stats of Strength heroes. In the light, again, it may be better to have Red Gilthunder for the maximum benefit of Dreyfus' passive but of course, Green Gilthunder is usable too. Rush with Howzer's Ultimate move to control Diane's Ult Gauge. |
85000 | ![]() | - Steals 1 orb from the target's Ultimate Move Gauge when attacking. - Fills the Ulimate Move Gauge by 1 orb at the start of the next turn if the hero takes damage. - Increases the hero's Max HP by 8% for every debuff applied on all enemies. - Number of Skill Uses increased by 1. - Increases all allies HP-related stats by 15% in Death Match. - Cannot be selected as a target if there is an ally hero on the battlefield. | - Ignite - Removes buffs - Cancel Stances | ![]() ![]() ![]() | There is a lot of difficulty for Ultimate moves to be used here since all heroes can steal orbs. It will be best to make use of Red Helbram's Petrify to control Diane while injuring the other two. If you are using Green Helbram, buff early so that Jericho can strike down asap. Prioritize Howzer as he buffs Guila via his Unique. |
85000 | ![]() | - Fills the Ulimate Move Gauge by 1 orb at the start of the next turn if the hero takes damage. - Increases the hero's ATK by 8% for every debuff applied on all enemies. - Increases Human allies' basic stats by 8%. - Steals 1 orb from the target's Ultimate Move Gauge when attacking. | - Pierce - Sever - Deplete Ult Gauge if skill rank decreases | ![]() ![]() ![]() | There is a lot of difficulty for Ultimate moves to be used here since all heroes can steal orbs. It will be best to make use of Red Helbram's Petrify to control Diane while injuring the other two. If you are using Green Helbram, buff early so that Jericho can strike down asap. Prioritize Howzer as he buffs Guila via his Unique. |
85000 | ![]() | - Fills the Ulimate Move Gauge by 1 orb at the start of the next turn if the hero takes damage. - Increases the hero's DEF by 8% for every debuff applied on all enemies. - Increases allies' DEF-related stats by 10% for every Debuff on the hero. - Steals 1 orb from the target's Ultimate Move Gauge when attacking. | - Cancel Stances | There is a lot of difficulty for Ultimate moves to be used here since all heroes can steal orbs. It will be best to make use of Red Helbram's Petrify to control Diane while injuring the other two. If you are using Green Helbram, buff early so that Jericho can strike down asap. Prioritize Howzer as he buffs Guila via his Unique. | |
70000 | ![]() | - Increases Crit Chance by 3% per hero skill use. (No Limit) - Increases Crit Damage by 3% per hero skill use. (No Limit) - Remove 1 debuff on the hero at the start of every turn. - Number of Skill Uses increased by 1. - Increases allies' ATK by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, reset upon taking damage) - Randomly removes 1 skill when attacking. | - Rank Up - Attack Disable - Ult Gauge Reduction | ![]() ![]() ![]() | Aim for Diane first as she seals Ultimate move gauges. Save Red Helbram's Ultimate Gauge Reduction skills right before the enemies have their Ultimate moves ready to maximize its benefit. |
70000 | ![]() | - Increases DEF by 5% at the end of the turn (Limit 10 times). - Removes 1 debuff on the hero at the start of every turn. - Increases ATK by 5% at the end of the turn. (Limit 10 times) - Increases Human allies' basic stats by 8%. - Increases ATK-related stats by 3% when attacked. (Limit 10 times) | - Pierce - Sever - Deplete Ult Gauge if skill rank decreases | ![]() ![]() | Aim for Diane first as she seals Ultimate move gauges. Save Red Helbram's Ultimate Gauge Reduction skills right before the enemies have their Ultimate moves ready to maximize its benefit. |
70000 | ![]() | - Decreases damage taken from Ultimate Moves by 30%. - Removes 1 debuff on the hero at the start of every turn. - Enemies become unable to fill the Ultimate Move Gauge. - Increases allies' DEF-related stats by 10% for every Debuff on the hero. - Increases HP-related stats by 5% at the start of the next turn if hero takes damage. | - Cancel Stances | ![]() ![]() | Aim for Diane first as she seals Ultimate move gauges. Save Red Helbram's Ultimate Gauge Reduction skills right before the enemies have their Ultimate moves ready to maximize its benefit. |
42000 | ![]() | - Removes 1 debuff on the hero at the start of every turn. - Increases Lifesteal by 25% when the hero's HP is below 50%. - Increases ATK by 1% as remaining HP decreases. - Number of Skill Uses increased by 1. - Increases Human allies' basic stats by 8%. - Increases damage dealt to Fairies by 20%. | - Pierce - Sever - Deplete Ult Gauge if skill rank decreases | ![]() ![]() | Each enemy here has a debuff they are immune to and one they can be inflicted with. Use Freeze on Guila and Petrify on King. Try to take down Howzer first for better control of the match. |
42000 | ![]() | - Increases Lifesteal by 25% when the hero's HP is below 50%. - Heals 20% of diminished HP at the start of the turn. - Immune to Freeze. - Heals 15% of max HP at the start of the next turn if the hero takes damage. - Increases damage dealt to Fairies by 20%. | - Petrify - Heal + Cleanse - Shatter | ![]() | Each enemy here has a debuff they are immune to and one they can be inflicted with. Use Freeze on Guila and Petrify on King. Try to take down Howzer first for better control of the match. |
42000 | ![]() | - Increases Lifesteal by 25% when the hero's HP is below 50%. - Increases Crit Chance/Crit Damage as remaining HP decreases. (1% HP loss = 0.3% increase in stats) - Immune to Petrify. - Increases all allies HP-related stats by 15% in Death Match. - Increases damage dealt to Fairies by 20%. | - Ignite - Removes buffs - Cancel Stances | Each enemy here has a debuff they are immune to and one they can be inflicted with. Use Freeze on Guila and Petrify on King. Try to take down Howzer first for better control of the match. | |
67000 | ![]() | - Increases ATK-related stats by 9% at the start of the next turn if the hero takes damage. (Limit 5 times) - Increases Crit Damage by 3% per hero skill use. (No Limit) - Heals 20% of diminished HP at the start of the turn. - Number of Skill Uses increased by 1. - Increase Human allies HP-related stats by 15%. - Increases damage dealt to Advantageous Attributes by 20%. | - Cancel Stances | ![]() ![]() ![]() | As all enemies have Uniques that benefit them when attacked, focus your attacks on Arthur as far as possible and take him down first. Merlin and Meliodas gain Ult Gauge orbs when attacked so refrain from AOE attacks if possible to prevent charging their Ult Gauge too fast. Use Vivian's Ult Move Disable to seal enemies' Ult Move. This is key in this fight. |
67000 | ![]() | - Increases Crit Damage by 3% per hero skill use. (No Limit) - Fills the Ulimate Move Gauge by 1 orb at the start of the next turn if the hero takes damage. - Increases HP-related stats by 5% at the start of the next turn if the hero takes damage. - Fills all allies' Ultimate Move Gauges by 1 orb at the start of the battle. - Increases damage dealt to Advantageous Attributes by 20%. | - Cancel Stances | ![]() | As all enemies have Uniques that benefit them when attacked, focus your attacks on Arthur as far as possible and take him down first. Merlin and Meliodas gain Ult Gauge orbs when attacked so refrain from AOE attacks if possible to prevent charging their Ult Gauge too fast. Use Vivian's Ult Move Disable to seal enemies' Ult Move. This is key in this fight. |
67000 | ![]() | - Increases Crit Damage by 3% per hero skill use. (No Limit) - Heals 50% of max HP at the start of the next turn if the hero does not take damage. - Fills the Ulimate Move Gauge by 1 orb at the start of the next turn if the hero takes damage. - Increases Crit Chance by the ratio of the hero's diminished HP when using a skill. - Increases damage dealt to Advantageous Attributes by 20%. | - Counter Stance - Cancel Buffs and stances | ![]() ![]() | As all enemies have Uniques that benefit them when attacked, focus your attacks on Arthur as far as possible and take him down first. Merlin and Meliodas gain Ult Gauge orbs when attacked so refrain from AOE attacks if possible to prevent charging their Ult Gauge too fast. Use Vivian's Ult Move Disable to seal enemies' Ult Move. This is key in this fight. |
90000 | ![]() | - Increases Resistance by 20%. - Increases Crit Damage by 20%. - Randomly removes 1 skill when attacking. - Number of Skill Uses increased by 1. - Allies are healed for 10% of max HP at the start of the next turn when taking damage. - The hero revived with 35% of max HP when dying. (Once per battle) | - Attack Disable - Heals - Fill allies' Ultimate Move Gauge - Rejuvenate | ![]() ![]() | Save Elizabeth for last and take down the other 3 who deal heavy damage. You can use Red Dreyfus to land the Infect on Elizabeth so she will not use her Recovery skill. Red Dreyfus' ultimate move is a good damaging skill for this fight due to type advantage. |
90000 | ![]() | - Increases Crit Damage by 20%. - Increases Crit Chance by 3% per hero skill use. (No Limit) - Increases Resistance by 20%. - Increases allies' DEF-related stats by 10% for every Debuff on the hero. - Heals 20% of diminished HP at the start of the turn. | - Cancel Stances | ![]() ![]() | Save Elizabeth for last and take down the other 3 who deal heavy damage. You can use Red Dreyfus to land the Infect on Elizabeth so she will not use her Recovery skill. Red Dreyfus' ultimate move is a good damaging skill for this fight due to type advantage. |
90000 | ![]() | - Increases Crit Damage by 20%. - Increases ATK-related stats by 3% when attacked. (Limit 10 times) - Increases Resistance by 20%. - Increases Crit Chance by the ratio of the hero's diminished HP when using a skill. - Heals 50% of diminished HP every time a Debuff is removed from the hero. | - Counter Stance - Cancel Buffs and stances | Save Elizabeth for last and take down the other 3 who deal heavy damage. You can use Red Dreyfus to land the Infect on Elizabeth so she will not use her Recovery skill. Red Dreyfus' ultimate move is a good damaging skill for this fight due to type advantage. | |
90000 | ![]() | - Increases Crit Damage by 20%. - Increases Crit Damage by 3% per hero skill use. (No Limit) - Increases Resistance by 20%. - Decreases all enemies' HP-related stats by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, resets upon taking damage) - Recovers 30% of lost HP when surviving an Ultimate Move. | - Lifesteal - Extort | Save Elizabeth for last and take down the other 3 who deal heavy damage. You can use Red Dreyfus to land the Infect on Elizabeth so she will not use her Recovery skill. Red Dreyfus' ultimate move is a good damaging skill for this fight due to type advantage. |
West District
Ungeared CC | Bosses | Passives | Skill Effects | Essential Units | Strategy |
---|---|---|---|---|---|
65000 | ![]() | - Increases Crit Resistance by 20%. - Increases Resistance by 20%. - Steals 1 orb from the target's Ultimate Move Gauge when attacking. - Number of Skill Uses increased by 2. - Heals 15% of max HP at the start of the next turn if the hero takes damage. - Decrease damage taken from counters by 50%. | - Petrify - Heal + Cleanse - Shatter | ![]() ![]() ![]() ![]() | Rush Ultimate moves and nuke King once all are set. His heals are frequent. |
21000 | ![]() | - Increases Lifesteal by 20%. - Randomly removes 1 skill when attacking. - Decreases damage taken from Ultimate Moves by 30%. - Number of Skill Uses increased by 1. - Increases allies' ATK by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5 times, reset upon taking damage) - Cannot be selected as a target if there is an ally hero on the battlefield. | - Rank Up - Attack Disable - Ult Gauge Reduction | ![]() | Try to move skills in order to get Vivian's Ultimate move as soon as possible. She definitely needs a 6/6 Ultimate. After bringing down Meliodas, Gowther should be an easier battle since Vivian is not affected by his Attack Disable. Seal Ultimates right before they use it. |
21000 | ![]() | - Randomly removes 1 skill when attacking. - Decreases damage taken from Ultimate Moves by 30%. - Increases Crit Chance by the ratio of the hero's diminished HP when using a skill. - Increases Lifesteal by 20%. | - Counter Stance - Cancel Buffs and stances | Try to move skills in order to get Vivian's Ultimate move as soon as possible. She definitely needs a 6/6 Ultimate. After bringing down Meliodas, Gowther should be an easier battle since Vivian is not affected by his Attack Disable. Seal Ultimates right before they use it. | |
![]() | - Decreases damage taken from Debuff Attack Skills by 50%. - Removes Debuffs from the hero during the allies' turn. - Heals 50% of diminished HP every time a Debuff is removed from the hero. - Number of Skill Uses increased by 2. - Increases Crit Chance by the ratio of the hero's diminished HP when using a skill. - Immune to Stun / Attack Disable. | - Counter Stance - Cancel Buffs and stances | ![]() ![]() ![]() | A very tough fight that requires heroes to be at least Level 70 with maxed Ults and awakenings. The key is using Arden's & Dogedo's Ultimate moves to kill Meliodas fast because he heals when debuffs are removed. |
What is Reverse Stages in 7DS?
- The Reverse Stages Mode is unlocked after players clear Episode 143.
- Here, players can travel back to the previous stages and replay some notable battles. However, this time, the enemies will be the Heroes you used before.
- For example, before, you originally used Meliodas to battle with Twigo. But now, you need to use Twigo instead.
- Equipment stats do not apply to the Heroes power here.
- You must have the required Heroes to start the battles.
Enjoy!
vanya – bottom stage (67k CC) shows griamore when it should be gilthunder 🙂
My bad! Love you!
The text is wrong in the “passive” section next to EliHawk. It’s a c/c from the same text above, in the “strategy” section of the 42k CC level.:)
are they going to reset the reverse stage? becouse it says season 1
Season 2 may be for later stages?